Puzzle game about moving pots to the right spots with unique chain mechanic!

Mandatory levels should be easier than side levels for smooth playing.

All levels in the game were playtested and are completable, although some of them may seem impossible. That said, if some levels on the main branch feels too hard compared to other levels on the main branch, feel free to point it out (this is my first puzzle game so I may have made them too difficult).

Levels can be skipped by pressing P.

Level data control system is opened and closed/confirmed by pressing enter in level select (you might have to click somewhere to deselect the file search button).

Only the windows version has adjustable language and level editor.

In order to add created level into the game, navigate to the folder with the game, then PathOfTheSword_Data, then StreamingAssets and finally to the CustomLevels. To add a level, copy its .pots file into the CustomLevels folder.

To delete a level, press delete button in custom level loading screen next to the level name, or delete its .pots file from the same folder as above. 

Updated 7 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorMicrikacik
GenrePuzzle
Made withKrita, Unity
Tags2D, Level Editor, Singleplayer, Sokoban, Top-Down, Turn-based
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesCzech, English
InputsKeyboard, Mouse
AccessibilityHigh-contrast, Interactive tutorial

Download

Download
PathOfTheSword_v0.9.zip 27 MB
Download
PathOfTheSword v0.8.zip 27 MB
Download
PathOfTheSword v0.7.zip 23 MB
Download
PathOfTheSword v0.6.zip 29 MB

Install instructions

Download zip file.

Extract zip file.

Run "PathOfTheSword" application.

Development log

Comments

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(4 edits) (+2)

nice sokoban-type game. currently stuck on B3 so thanks for saving progress so that i can revisit and pick up where i left off (i played on WIN; unsure if save works on HTML version). consider tagging as Sokoban so that it gets some well-deserved exposure, adding a little sound to polish it up? otherwise, plays well & nice challenge. thanks for sharing :)

Thanks a lot for playing and for advice! I am definitely planning to add some sound later on. I hope you will have fun solving every level! :)